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AI Coding for Product and UX

Explore how product strategy, UX design, and modern development practices come together in AI-assisted software engineering.

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  • Zoom Conference
  • 60 hours over 10 sessions

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Start Dates (4) $2,999/person

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  • Mon, Jan 18 at 10:00am - 5:00pm
  • Tue, Jan 19 at 10:00am - 5:00pm
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  • Mon, Jan 25 at 10:00am - 5:00pm
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  • Mon, Mar 29 at 10:00am - 5:00pm
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  • Tue, Jul 13 at 10:00am - 5:00pm
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  • Tue, Oct 19 at 10:00am - 5:00pm
  • Wed, Oct 20 at 10:00am - 5:00pm
  • Thu, Oct 21 at 10:00am - 5:00pm
  • Fri, Oct 22 at 10:00am - 5:00pm
  • Mon, Oct 25 at 10:00am - 5:00pm
  • Tue, Oct 26 at 10:00am - 5:00pm
  • Wed, Oct 27 at 10:00am - 5:00pm
  • Thu, Oct 28 at 10:00am - 5:00pm
  • Fri, Oct 29 at 10:00am - 5:00pm
  • Mon, Nov 01 at 10:00am - 5:00pm
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Class Description

Description

This course focuses on the intersection of software development, product design, and user experience. Students will learn how to translate product requirements into well-structured applications using AI-assisted workflows and modern development tools.

Students will also explore type-safe development, testing strategies, and API design while building applications that prioritize usability, performance, and maintainability through hands-on projects. The course emphasizes real-world product workflows and collaboration between engineering and design.

What You Will Learn

  • Apply type-safe development practices using modern programming languages
  • Design and implement relational databases and structured data models
  • Build and document APIs with proper versioning and error handling
  • Conduct user experience research and apply design systems
  • Translate product requirements into technical specifications
  • Write and maintain professional-grade test suites

Remote Learning

This course is available for "remote" learning and will be available to anyone with access to an internet device with a microphone (this includes most models of computers, tablets). Classes will take place with a "Live" instructor at the date/times listed below.

Upon registration, the instructor will send along additional information about how to log-on and participate in the class.

Syllabus

First Design Project

  • Ways to start a design: a text prompt, screenshots, rough sketches, your own designs, or an existing design system
  • Creating a first design and judging what AI produced
  • Asking for distinctly different directions rather than slight variations

Designing with AI

  • Visual hierarchy: what leads the eye, and primary versus secondary calls to action
  • Typography: serif, sans-serif, and display typefaces, pairing fonts, and building a type scale
  • Color: harmonies, building from one base color, giving every color a job, and keeping text legible
  • Why AI output can look generic, and how to show it references instead of describing in words
  • Sourcing images that do not look generic, including edited stock and AI-generated images
  • Getting useful feedback on a design from other people
  • Planning before you prompt: sitemaps, main navigation, and user flows
  • Heading outlines, and writing headings that match what people search for
  • Exploring three distinct directions for your project, then committing to one

Layout & Images

  • How pages are built from sections, and hero sections with one clear action
  • Common page layouts, and describing a layout section by section
  • The 12-column grid, when to break it, and the spacing scales that create rhythm
  • Wireframing structure before style, and why low fidelity comes first
  • How photos set the mood, cropping for the layout, and keeping text on photos readable
  • Where images come from, icon families, labeling icons, and respecting a client's logo

Design Consistency

  • Spotting where AI has drifted between pages
  • Keeping design decisions in one place, named by role rather than by value
  • What belongs in a design system, including shape and corner radius
  • Components and patterns, and starting from a component library
  • Navigation on phones, cards, lists, tabs, accordions, and see-more controls

Critique & Build

  • Getting a fresh-eyes critique before you build
  • Handing a design to an AI coding tool, with shared tokens and reusable components
  • Writing an instructions file so every later page reuses the same system
  • Making one change at a time without losing work that already works

Responsive Design

  • Breakpoints, reflow, and mobile-first design
  • Fluid, adaptive, and combination layouts, and type that scales
  • Mobile navigation, tap target size and spacing, and designing without hover

Forms & Interface States

  • Visible labels, asking only what you need, and a logical one-column order
  • Choosing the right control for each kind of choice
  • Empty, loading, error, success, hover, focus, and disabled states
  • Keeping states in shared components rather than fixing one page at a time

Words in the Interface

  • Buttons that say what will happen
  • Headings and links that make sense on their own
  • Error messages without blame, empty states that invite action, and confirmations that reassure
  • Picking one word for a thing and keeping it everywhere

Motion

  • Giving every animation a job to do
  • Micro-interactions, and keeping motion short and subtle
  • Respecting reduced-motion preferences

Test Your Site

  • Inspecting a problem in browser developer tools before re-prompting
  • Checking built values against your design system
  • Comparing the finished build against your design
  • Stress-testing a layout with real content

Accessibility & Usability Testing

  • What accessibility means in practice, and what WCAG asks for
  • Keyboard navigation and visible focus
  • Contrast ratios, and not relying on color alone to carry meaning
  • Zoom and text size, and the fixed heights that usually break them
  • Screen readers, and confirming AI's findings with real tools
  • Running a usability test: writing tasks rather than instructions, and thinking aloud
  • Watching without helping, grouping what you saw into themes, and ranking issues by severity

Refund Policy

  • Students may cancel up to 14 days before the class/program start date and receive a refund, less the registration fee (10% of the undiscounted course price). 
  • Cancellations within 14 days are not permitted, but students may reschedule up to three business days before the class start date.
  • For cancellations and reschedules, please email us at [email protected]

In any event where a customer wants to cancel their enrollment and is eligible for a full refund, a 5% processing fee will be deducted from the refund amount.

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Noble Desktop

Noble Desktop is a reputable New York-based training institute known for offering a wide range of creative and technical courses, including web development, design, coding, and digital marketing. With a strong emphasis on hands-on learning and industry-relevant skills, Noble Desktop equips individuals with the knowledge and expertise needed to excel in today's competitive job market.

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